Epic Fail: Getting a "Huge Failure" in the Shell Game usually results in one.Endless Game: Available as one of the two modes in the game, the other being Story Mode.That said, like the DLC's Warlord Fate, it has unique encounters that grants an achievement upon completion, so it's worth it to play Apprentice mode at least once. Easy-Mode Mockery: The Apprentice Fate added in the Wildcard DLC makes the game considerably easier, but disables all but a handful of achievements.Certain cards also spawn two bosses as well, either as a failure, or to make you fight for the token. Dual Boss: Can rarely be thrown at you if more than one monster card is drawn and they're both bosses.Dishing Out Dirt: The King of Dust can summon giant boulders to try and crush the Hero.On the other hand, either the events themselves or the equipment their tokens unlock are generally extremely useful. Difficult, but Awesome: As the game progresses, new encounters tend to involve very difficult fights, hard-to-win chance events, a hefty blow to supplies or health, or a combination of the three.Degraded Boss: Jacks start appearing as normal encounters about halfway through, with defeated Queens and Kings joining in shortly thereafter.The Dealer might get this treatment as well, depending on your interpretation of the ending. At the end of each dungeon, even though you visibly kill the Face cards, they return on new runs. Death Is a Slap on the Wrist: "You continue to die and yet we reset the board each time".The "Goblin King's Halls" card chain puts you through one as well, with gold scattered about for the taking. There is also the "Devilish Traps" encounter which is unique to the final stage and works the same way, except for being far deadlier and with no reward at the end. ![]()
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